August CandyKinz is the Sour Watermelon Hound!
Sour Watermelon Hound 10,000 eStore Points Offer Ends August 1, 2011 Read more
Watch and Win with August’s Pet of the Month!
Introducing August’s Pet of the Month – the Rooster! Read more
Salley Cat: Happy to be Home
Dear Journal, I am so happy to be home. I had a GREAT time at camp, don’t get me wrong, but I’m really glad to be sleeping in my own bed again. And the best part? I’ve got all of August to do whatever I want! Sweet, sweet freedom! For a whole month! No classes, no homework, no schedules – just the ‘Kinz, outside playing and having fun. It’s weird though ’cause it’s kind of quiet ’round Kinzville. Almost as soon as we got back from camp Laurabeard, Booger and Polly all took off straight away on vacations. Sounds like fun. I wonder where they’re going. Oh well, at least I’ve still got the crew to hang out with this summer. I wonder what kind of adventures we’ll get up to ’round here. – Salley
Pelican Contest
Tell us your top 10 beach activities and you could win a virtual Pelican in time for September! Read more
Game: Rhythm Change up
Here’s a really fun and easy game to play with a group of campers! Here’s what you do: Everyone sits in a circle. One person (‘It’) leaves the room for a moment. To get the game started, one person in the circle becomes the rhythm maker and starts a rhythm by clapping their hands, stamping their feet, or tapping their hands on their knees (or any combination of those things). Everyone else has to copy that person. When everyone is doing the action, It is called back in. It sits in the center of the circle. Now here comes the tricky part; It has to figure out the identity of the rhythm maker. The rhythm maker must change up the pattern now and then, but it’s important to do it while It isn’t looking in their direction. Everyone else has to follow the new pattern by keeping an eye on the rhythm maker. If It thinks they know the rhythm maker’s identity, they can call out a name. If they’re right, that person is the new It. If they’re wrong, they have to keep guessing. After five guesses, let It … Read more
